Converts xml atlas maps to json
<TextureAtlas imagePath="sheet.png">
<SubTexture name="chipBlackWhite.png" x="196" y="332" width="64" height="64"/>
</TextureAtlas>
into phaser3 compliant
{
"frames": [
{
"filename": "playingcards_0",
"frame": {
"w": 140,
"h": 190,
"x": 0,
"y": 0
},
"anchor": {
"x": 0.5,
"y": 0.5
}
}
]
}
go get ./...
go run main.go inputfile.xml outputfile.json 'optional meta data description string'