Jakob-PB's Stars
microsoft/terminal
The new Windows Terminal and the original Windows console host, all in the same place!
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
chrislgarry/Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
marktext/marktext
📝A simple and elegant markdown editor, available for Linux, macOS and Windows.
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
ThusSpokeNomad/GameNetworkingResources
A Curated List of Multiplayer Game Network Programming Resources
keenanwoodall/Deform
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
mas-bandwidth/yojimbo
A network library for client/server games written in C++
marijnz/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
ProjectBorealis/PBCharacterMovement
HL2-style, classic FPS movement for Unreal Engine implemented in C++
methusalah/SplineMesh
A Unity plugin to create curved content in real-time with bézier curves
travist/makemeasandwich.js
A Node.js + Phantom.js command line application that will automatically order you a sandwich from Jimmy John's. ( http://xkcd.com/149 )
jayanam/fast-carve
Hardsurface utility Blender addon for fast boolean and bevel operations (it's now JMesh tools : https://github.com/jayanam/jmesh-tools)