The Animation Rigging package for Unity enables users to setup rigs to procedurally control skeletal animations as a post-process. This project showcases two examples of procedural character animation with a Guitar and a Racing-kart. This README will soon be edited with more instructions on how these rigs were implemented!
Janisku7/Animation-Rigging-Examples
Some examples showcasing how the Animation Rigging package can be used to create procedural motion
Mathematica