Shortest Path
Info
Draws the shortest path to a chosen destination on the map (right click a spot on the world map or shift right click a tile to use).
Config options
- Avoid wilderness:
✅ true
- Whether the wilderness should be avoided if possible (otherwise, will suggest using wilderness lever to travel from Edgeville to Ardougne)
- Draw path on world map:
✅ true
- Whether the path should be drawn on the world map
- Draw path on minimap:
✅ true
- Whether the path should be drawn on the minimap
- Draw path on tiles:
✅ true
- Whether the path should be drawn on the game tiles
- Draw transports:
⬜️ false
- Whether transports should be drawn
- Draw collision map:
⬜️ false
- Whether the collision map should be drawn
- Cancel instead of recalculating:
⬜️ false
- Whether the path should be cancelled rather than recalculated when the distance limit is exceeded
- Recalculate distance:
10
- Distance from the path the player should be for it to be recalculated (-1 for never)
- Finish distance:
5
- Distance from the target tile at which the path should be ended (-1 for never)
- Show tile counter:
Disabled
- Whether to display the number of tiles travelled, number of tiles remaining or disable counting
- Colours