Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
500LineorLess_CN
500 line or less 中文翻译计划。
adminset
自动化运维平台:CMDB、CD、DevOps、资产管理、任务编排、持续交付、系统监控、运维管理、配置管理
algorithms
Minimal examples of data structures and algorithms in Python
AutoFace
毕设,根据照片生成一个3D人脸模型
coding-interview-university
A complete computer science study plan to become a software engineer.
kuso-NES
Yet Another Toy NES Emulator
MonocularTotalCapture
Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"
NSGameDownloader
从百度云查找游戏
TheDemiGodsSemiDevils
天龙八部
JaredYeDH's Repositories
JaredYeDH/TheDemiGodsSemiDevils
天龙八部
JaredYeDH/MonocularTotalCapture
Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"
JaredYeDH/NSGameDownloader
从百度云查找游戏
JaredYeDH/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
JaredYeDH/ALightGPU
GPU-Accelerated Ray-Tracing Renderer Using CUDA
JaredYeDH/android-gpuimage-plus
Android Image & Camera Filters Based on OpenGL.
JaredYeDH/BasicSR
Basic codes for Super-Resolution
JaredYeDH/candle
C Game Engine
JaredYeDH/capo
C++标准库的轻量级拓展.
JaredYeDH/CARN-pytorch
Official implementation of Efficient Cascading Residual Network for SR
JaredYeDH/CornerNet-Lite
JaredYeDH/cpp-rgb2yuv
一个轻量级的转换工具, 用于把RGB像素块转换为YUV.
JaredYeDH/CVPR18-SFTGAN
Recovering Realistic Texture in Image Super-resolution by Deep Spatial Feature Transform (CVPR 2018) http://mmlab.ie.cuhk.edu.hk/projects/SFTGAN/
JaredYeDH/CycloneVSoC-examples
Examples using the Cyclone V SoC chip
JaredYeDH/engine
Go 3D Game Engine
JaredYeDH/ESRGAN
ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution (Third Region)
JaredYeDH/GPUImage-x
A Cross-platform (for both Android & iOS) Framework for GPU-based Filters, Video and Image Processing.
JaredYeDH/Inline-Engine
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
JaredYeDH/mini-caffe
Minimal runtime core of Caffe, Forward only, GPU support and Memory efficiency.
JaredYeDH/Python-1
All Algorithms implemented in Python
JaredYeDH/Radium-Engine
Research 3D Engine for rendering, animation and processing
JaredYeDH/RCAN
PyTorch code for our ECCV 2018 paper "Image Super-Resolution Using Very Deep Residual Channel Attention Networks"
JaredYeDH/Remarkable
Remarkable - The Markdown Editor for Linux http://remarkableapp.github.io
JaredYeDH/responder
a familiar HTTP Service Framework for Python
JaredYeDH/SimpleEngine
intend to build a relative complete game using c++11 and opengl
JaredYeDH/SRGAN_Wasserstein
Apply Waseerstein GAN into SRGAN, a deep learning super resolution model
JaredYeDH/Text_Detector
Text detection model that combines Retinanet with textboxes++ for OCR
JaredYeDH/tungsten
High performance physically based renderer in C++11
JaredYeDH/tvm
TVM integration into PyTorch
JaredYeDH/zircon
Zircon Kernel, Core Drivers, and Services