Pinned Repositories
CSGForge-Core
Initial version of the CSGForge algorithm library submitted for my MEng thesis at the University of Bristol.
ForgeCSG-Editor
Initial version of the CSGForge editor submitted for my MEng thesis at the University of Bristol.
autosplitters
.asl files to be used within LiveSplit
dromed-configs
My config files for dromed. Some things are taken from other's configs e.g. vfig's grid scale commands
Fierce-Competition
My second Thief fanmission. Created for the Thief II: The Metal Age 20th Anniversary Contest. Placed 7th
harenae
Falling sand simulation
Order-of-the-Dew
My first Thief fanmission made for the Thief: The Dark Project 20th Anniversary Contest. Placed 17th
Shattered-Strongholds
Game made for A-Level computer science coursework.
thief1-patcher
Voxel-World
JarrodDoyle's Repositories
JarrodDoyle/thief1-patcher
JarrodDoyle/UoB-Computer-Graphics
Coursework for the 2020/2021 University of Bristol Computer Graphics module.
JarrodDoyle/voxel-rs
Raycasting voxel engine
JarrodDoyle/Voxel-World
JarrodDoyle/harenae
Falling sand simulation
JarrodDoyle/book
The Relm4 book
JarrodDoyle/custom-league-client
JarrodDoyle/DarkCompilationTools
JarrodDoyle/DE666
JarrodDoyle/disaster-engine-theme
A theme for VSCode based on the Disaster Engine yellow.
JarrodDoyle/disaster5
disaster engine 5
JarrodDoyle/dotnet
This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
JarrodDoyle/FootnoteUtilities
A collection of common and useful Unity C# scripts to help you create projects quicker
JarrodDoyle/habit-tracker
JarrodDoyle/harenae-rs
JarrodDoyle/instant
A std::time::Instant replacement that works on WASM too.
JarrodDoyle/lso-thief-gold-splitter
JarrodDoyle/NBody-Sim
JarrodDoyle/OpenTK-Voxels
JarrodDoyle/Raylib-ImGui-.NET-App
C# (.NET) desktop app template using Raylib and Dear ImGui
JarrodDoyle/raylib-rs
Rust bindings for raylib
JarrodDoyle/relm-experiments
Some experiements using Relm4. Mostly just going through the Relm4 book.
JarrodDoyle/scopa
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
JarrodDoyle/Sigil2D
JarrodDoyle/sledge-formats
C# parsers and formats for Half-Life 1 and related engines.
JarrodDoyle/slint-fmeditor
Mockup GUI to learn Slint. Not intended to be an actual application
JarrodDoyle/thief-book-manager
JarrodDoyle/TIC-80-Projects
JarrodDoyle/Unity-Modular-Build-System
JarrodDoyle/UoB-Advanced-HPC-LBM
Coursework for the 2020/2021 University of Bristol Advanced High Performance Computing module (COMS30006)