- Tested Minecraft Versions:
-
- 1.19.3
-REQUIRES Skript (Runs on Skript)
-REQUIRES SkReflect (Required for guns to work)
-REQUIRES skript-yaml (Required for guns data load to work)
-REQUIRES NBT API (Required for guns to work)
-REQUIRES SkQuery (Required for certain features)
skguns.skgunsgive
Command access to /skgunsgive
skguns.skgunsgiveammo
Command access to /skgunsgiveammo
skguns.resetgun
Command access to /resetgun
skguns.*
Access to all features
-Install Skript
-Install SkReflect
-Install skript-yaml
-Install NBT API
-Install SkQuery
-Download this plugin file
-Locate "plugins/" in the ser### Ver files and put the files from the plugin zip file into that folder
-Install Resource Pack from the plugin file (Optional but recommended)
/skgunsgive <player> <gun id>
Gives a gun
/skgunsgiveammo <player> <ammo type> <amount>
Gives ammo
/Server/plugins/SKguns/weapons
Go to this repository page. You will find the ID list of all weapons here.
Right Click (Place / Interact) to fire gun
Left Click (Attack / Destroy) to scope with snipers
F (Swap Item Hand) to reload
- Peace Keeper
- Beretta
- Hornet
- AK-1000
- MX-101
- Ranger
- AK-47
- M16
- Musket
- Ole Tongo
- Double Barrel
- Brass Punk
- Railgun
- Scout Rifle
- Rapid Fire Precision
- AWP
- UNP
- Torrent
- Pocket SMG
- Rocket Launcher
- Grenade Launcher
- Minigun
- Adding Modern & Past Weapons
- Grenades?
- Artillery?
- Tutorial on making custom weapons
- The rocket launcher now has new effects and new sound
- The script has been reorganized. Now new dependencies have been added
- SkBee dependence removed
- The command list has been updated
- It is now possible to create new weapons through yaml files (/Server/plugins/SKguns/weapons)
- Each weapon now has its own sound effect
- You can use the function createSkGunItem() to generate the item in your script to do things like create a recipe for the weapon
- Commands now have a permissions system
- Armor now mitigates damage received from damage dealt by guns
- bug fixes
- added new kind of weapon & ammo: Machine Guns
- added Minigun
- bug fixes
- added AK-47
- added M16
- added Musket
- fixed an issue with the plugin destroying the offhand item
- updated reloading sounds
- Fixed a Texture in the Resource pack
- Added a new kind of weapon: Launchers
- Added a new kind of ammo: Explosive ammo
- Added Rocket Launcher
- Added Grenade Launcher
- Fixed a bug with scoping
- Changed some features with scoping
- Fixed a bug with Electric guns creating invincible entities
- Release
- Futuristic weapons