SKGuns

Tested Minecraft Versions:
  • 1.19.3

ADVANCED GUNS PLUGIN MADE WITH SKRIPT

SKGunsIcon.png

Dependencies

-REQUIRES Skript (Runs on Skript)

-REQUIRES SkReflect (Required for guns to work)

-REQUIRES skript-yaml (Required for guns data load to work)

-REQUIRES NBT API (Required for guns to work)

-REQUIRES SkQuery (Required for certain features)

Permissions

skguns.skgunsgive

Command access to /skgunsgive

skguns.skgunsgiveammo

Command access to /skgunsgiveammo

skguns.resetgun

Command access to /resetgun

skguns.*

Access to all features

Installation

-Install Skript

-Install SkReflect

-Install skript-yaml

-Install NBT API

-Install SkQuery

-Download this plugin file

-Locate "plugins/" in the ser### Ver files and put the files from the plugin zip file into that folder

-Install Resource Pack from the plugin file (Optional but recommended)

Commands

/skgunsgive <player> <gun id>

Gives a gun


/skgunsgiveammo <player> <ammo type> <amount>

Gives ammo

Weapon Editor

/Server/plugins/SKguns/weapons

Go to this repository page. You will find the ID list of all weapons here.

Controls

Right Click (Place / Interact) to fire gun

Left Click (Attack / Destroy) to scope with snipers

F (Swap Item Hand) to reload

List Of Guns

Pistols

  • Peace Keeper
  • Beretta
  • Hornet

Pistols.png

Rifles

  • AK-1000
  • MX-101
  • Ranger
  • AK-47
  • M16
  • Musket

Rifles.png

Shotguns

  • Ole Tongo
  • Double Barrel
  • Brass Punk

Shotguns.png

Snipers

  • Railgun
  • Scout Rifle
  • Rapid Fire Precision
  • AWP

SMGs

  • UNP
  • Torrent
  • Pocket SMG

SMGs.png

Launchers

  • Rocket Launcher
  • Grenade Launcher

Launchers.png

Machine Guns

  • Minigun

machinegun1.png


Future Plans

  • Adding Modern & Past Weapons
  • Grenades?
  • Artillery?

Change Log

Ver 1.2.0 (Made by JasminDreasond)

  • Tutorial on making custom weapons
  • The rocket launcher now has new effects and new sound
  • The script has been reorganized. Now new dependencies have been added
  • SkBee dependence removed
  • The command list has been updated
  • It is now possible to create new weapons through yaml files (/Server/plugins/SKguns/weapons)
  • Each weapon now has its own sound effect
  • You can use the function createSkGunItem() to generate the item in your script to do things like create a recipe for the weapon
  • Commands now have a permissions system

Ver 1.1.3

  • Armor now mitigates damage received from damage dealt by guns
  • bug fixes

Ver 1.1.2

  • added new kind of weapon & ammo: Machine Guns
  • added Minigun
  • bug fixes

Ver 1.1.1

  • added AK-47
  • added M16
  • added Musket
  • fixed an issue with the plugin destroying the offhand item
  • updated reloading sounds

Ver 1.1.0

  • Fixed a Texture in the Resource pack
  • Added a new kind of weapon: Launchers
  • Added a new kind of ammo: Explosive ammo
  • Added Rocket Launcher
  • Added Grenade Launcher
  • Fixed a bug with scoping

Ver 1.0.2

  • Changed some features with scoping

Ver 1.0.1

  • Fixed a bug with Electric guns creating invincible entities

Ver 1.0

  • Release
  • Futuristic weapons