Pinned Repositories
binaryen
Compiler infrastructure and toolchain library for WebAssembly, in C++
blender
Official mirror of Blender
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
Detours
Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
DragonCliffMod
Unity mod manager for dragon cliff
emscripten
Emscripten: An LLVM-to-JavaScript Compiler
engine-native
Native engine for Cocos Creator
JasonHuangAlbum
My Albums
unity-mod-manager
UnityModManager
WebAssembly-Examples
Examples that demonstrates As3 running on WebAssembly
JasonHuang3D's Repositories
JasonHuang3D/WebAssembly-Examples
Examples that demonstrates As3 running on WebAssembly
JasonHuang3D/JasonHuangAlbum
My Albums
JasonHuang3D/DragonCliffMod
Unity mod manager for dragon cliff
JasonHuang3D/unity-mod-manager
UnityModManager
JasonHuang3D/emscripten
Emscripten: An LLVM-to-JavaScript Compiler
JasonHuang3D/binaryen
Compiler infrastructure and toolchain library for WebAssembly, in C++
JasonHuang3D/blender
Official mirror of Blender
JasonHuang3D/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
JasonHuang3D/Detours
Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
JasonHuang3D/engine-native
Native engine for Cocos Creator
JasonHuang3D/git
Git Source Code Mirror - This is a publish-only repository but pull requests can be turned into patches to the mailing list via GitGitGadget (https://gitgitgadget.github.io/). Please follow Documentation/SubmittingPatches procedure for any of your improvements.
JasonHuang3D/google-cloud-cpp
C++ Client Libraries for Google Cloud Services
JasonHuang3D/gpt4all
gpt4all: an ecosystem of open-source chatbots trained on a massive collections of clean assistant data including code, stories and dialogue
JasonHuang3D/markdown
Convert Markdown to HTML, with XSS protection
JasonHuang3D/markdown-cheatsheet
Markdown Cheatsheet for Github Readme.md
JasonHuang3D/MDL-SDK
NVIDIA Material Definition Language SDK
JasonHuang3D/OpenSubdiv
An Open-Source subdivision surface library.
JasonHuang3D/pigz
A parallel implementation of gzip for modern multi-processor, multi-core machines.
JasonHuang3D/plasticity
JasonHuang3D/shadowsocks-libev-win
Windows builds for shadowsocks-libev
JasonHuang3D/ShangrenTools
JasonHuang3D/stable-diffusion-webui
Stable Diffusion web UI
JasonHuang3D/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
JasonHuang3D/ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
JasonHuang3D/vscode-cpptools
Official repository for filing issues against and getting support for the Microsoft C/C++ extension for VS Code