/CustomAssets

A swiss-army knife/toolbox with some reusable code for Unity.

Primary LanguageC#MIT LicenseMIT

CustomAssets

A swiss-army knife/toolbox with some reusable code for Unity.

Contains:

  • Customized Sprite-Default shader with brightness, desaturation, and greyscale intensity.
  • Object pooler for improvement on heavy instantiation.
  • Persistent data class for use over PlayerPrefs, if desired.