Pinned Repositories
bloogeRismE
My blog where I write about my tech adventures. Read it at https://bloogeris.me.
CellSociety
Extensible simulator for many different cellular automatas
ConstraintCalc
https://concalc.codes. A website implementing and extending the concept of constraint programming as found in Section 3.3.5 of Structure and Interpretation of Computer Programs into a functional, user-friendly website. Uses Racket and Python for backend calculations and Flask, Gunicorn, and NGINX to serve the webpage.
CS390SREObfuscation
Obfuscation final project for CS390 Software Reverse Engineering at Duke Spring 2024.
FluidCells
A cellular automata sim for incompressible fluids with an ncurses display.
gameboy
A Gameboy Original emulator
GUIDANCE
GUIDANCE is a multiplayer turn-based daily-planning terminal game. Play with your friends as GUIDEs, planning out your CANDIDATEs' schedules each day to be the first one whose CANDIDATE finishes the main quest!
JOBS
A web scraper that aggregates job postings from multiple different platforms into a single locally hosted webpage that can easily be extended to any job posting platform via plugins. Job postings can be easily viewed, filtered, rejected, saved, and noted on the webpage.
Mapematica
A small-scale project built in Mathematica aiming to simulate Google Maps. This was created in collaboration with Tim Leggas as the final 7-week project for CS/MATH 371 ( Computational Problem Solving) at Western Kentucky University in Spring 2019.
OOGAValley
Configurable "farming game" authoring environment and player
JasonQiu1's Repositories
JasonQiu1/ConstraintCalc
https://concalc.codes. A website implementing and extending the concept of constraint programming as found in Section 3.3.5 of Structure and Interpretation of Computer Programs into a functional, user-friendly website. Uses Racket and Python for backend calculations and Flask, Gunicorn, and NGINX to serve the webpage.
JasonQiu1/bloogeRismE
My blog where I write about my tech adventures. Read it at https://bloogeris.me.
JasonQiu1/CellSociety
Extensible simulator for many different cellular automatas
JasonQiu1/CS390SREObfuscation
Obfuscation final project for CS390 Software Reverse Engineering at Duke Spring 2024.
JasonQiu1/FluidCells
A cellular automata sim for incompressible fluids with an ncurses display.
JasonQiu1/gameboy
A Gameboy Original emulator
JasonQiu1/GUIDANCE
GUIDANCE is a multiplayer turn-based daily-planning terminal game. Play with your friends as GUIDEs, planning out your CANDIDATEs' schedules each day to be the first one whose CANDIDATE finishes the main quest!
JasonQiu1/JOBS
A web scraper that aggregates job postings from multiple different platforms into a single locally hosted webpage that can easily be extended to any job posting platform via plugins. Job postings can be easily viewed, filtered, rejected, saved, and noted on the webpage.
JasonQiu1/Mapematica
A small-scale project built in Mathematica aiming to simulate Google Maps. This was created in collaboration with Tim Leggas as the final 7-week project for CS/MATH 371 ( Computational Problem Solving) at Western Kentucky University in Spring 2019.
JasonQiu1/MINGW-packages
Package scripts for MinGW-w64 targets to build under MSYS2.
JasonQiu1/OOGAValley
Configurable "farming game" authoring environment and player
JasonQiu1/personalwiki
My personal wiki. Working on automatic conversion to a static site with automatic internal linking.
JasonQiu1/PictoMsg
Draw in your browser and send them to your friends, just like PictoChat on the DS. Check it out at https://jasonqiu1.github.io/PictoMsg.
JasonQiu1/RaytracingInOneWeekend
C implementation of the raytracer taught at https://raytracing.github.io/books/RayTracingInOneWeekend.html.
JasonQiu1/RegularExpressionMatcher
A regular expression matcher that takes advantage of NDFAs to match strings at O(regex_length * string_length) time as compared to the exponential time from most backtracking implementations. Modelled after https://swtch.com/~rsc/regexp/regexp1.html.
JasonQiu1/ROBLOXModules
Lua modules written for ROBLOX games
JasonQiu1/Scripts
Random scripts.
JasonQiu1/SDL2OpenGLDemo
A simple model loader and light renderer using SDL2, OpenGL, and the assimp library for model loading. Created by following the OpenGL tutorial at https://learnopengl.com.
JasonQiu1/SLogo
Simple Logo implementation with command parsing and turtle display.