/SubTerra

A Metroidvania game developed with the idea of a multi-weapon combat system at its core.

Primary LanguageC#MIT LicenseMIT

SubTerra

Subterra is a small metroidvania created as a semester learning project.

Collect various weapons to take out enemies.

Fight bosses and defeat the demon to stop his reign of terror.

Try The Game Here

https://jzhu.itch.io/subterra

Gameplay Showcase [Click For Youtube Link]

Youtube Video

Development Documentation

View development and design documentation in the SubterraDocumentation file

Team

Jason Zhu - Programmer

Matthew Iverson - Programmer

Andrew Ghaly - Programmer

James Pham - Programmer

Harrison Tu - Art

Acknowledgements

Lornn - Main Menu Backgrounds

Jesse Munguia - Parallax Forest Background

Admurin - Parallax Caves Background

Dream Mix - Keyboard Button Images

Escalonamusic - Main Audio Themes

Bardent - Player Controller Tutorial

Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/