Jasper-Bekkers
CEO at Traverse Research. Previously at Frostbite, OTOY, EA/SEED and Embark Studios. DMs open on Twitter.
Pinned Repositories
blue-noise-sampler
cargo-debug
krryn-ui
UI framework harvested from krryn project and updated slightly
spherical-harmonics
stochastic-data-structures
voxelize-rs
Rust voxelization library
warped-sampling
xatlas-rs
hassle-rs
🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.
rspirv-reflect
🦀 Minimal SPIR-V reflection library.
Jasper-Bekkers's Repositories
Jasper-Bekkers/xatlas-rs
Jasper-Bekkers/android-ndk-rs
Rust bindings to the Android NDK
Jasper-Bekkers/app_dirs2
A maintained fork of the app-dirs-rs project.
Jasper-Bekkers/concurrency-programming-via-rust
Jasper-Bekkers/directstorage-rs
Rust for the DirectStorage SDK (unofficial)
Jasper-Bekkers/evcxr
Jasper-Bekkers/filetime
Accessing file timestamps in a platform-agnostic fashion in Rust
Jasper-Bekkers/gdrive
Google Drive CLI Client
Jasper-Bekkers/glTF-Sample-Models
glTF Sample Models
Jasper-Bekkers/h264-reader
Rust reader for H264 bitsream syntax
Jasper-Bekkers/ispc-docker-windows
Docker container providing a Windows build environment for ISPC and LLVM.
Jasper-Bekkers/libzmq
ZeroMQ core engine in C++, implements ZMTP/3.1
Jasper-Bekkers/mio
Metal IO library for Rust
Jasper-Bekkers/oboe-rs
Rust bindings for Oboe high-performance audio IO Android library
Jasper-Bekkers/organization
The repository for the group policies, style guides, and easy access to the projects statuses
Jasper-Bekkers/parking_lot
Compact and efficient synchronization primitives for Rust. Also provides an API for creating custom synchronization primitives.
Jasper-Bekkers/parry
2D and 3D collision-detection library for Rust.
Jasper-Bekkers/rodio
Rust audio playback library
Jasper-Bekkers/rpmalloc
Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C
Jasper-Bekkers/ShaderCrashingAssert
Small library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
Jasper-Bekkers/simba
Set of mathematical traits to facilitate the use of SIMD-based AoSoA (Array of Struct of Array) storage pattern.
Jasper-Bekkers/super-powers
Jasper-Bekkers/swash
Font introspection, complex text shaping and glyph rendering.
Jasper-Bekkers/velato
Jasper-Bekkers/vello
An experimental GPU compute-centric 2D renderer.
Jasper-Bekkers/windows-rs
Windows SDK for Rust
Jasper-Bekkers/winit
Window handling library in pure Rust
Jasper-Bekkers/xgl
Vulkan API Layer
Jasper-Bekkers/zeno
High performance, low level 2D path rasterization library in pure Rust.
Jasper-Bekkers/zeromq-src-rs
Source code and logic to build ZeroMQ from source