Pinned Repositories
ammo.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
blender_vhacd
Blender 2.80 add-on that enables the use of V-HACD inside Blender to generate accurate convex hulls quickly.
bullet-release
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
example-3d
gltfpack-test
physx-js
PhysX for JavaScript
plugin_mesh-optimizer
A Cocos Creator 3D Plugin For Mesh Optimizer
JayceLai's Repositories
JayceLai/example-3d
JayceLai/physx-js
PhysX for JavaScript
JayceLai/ammo.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
JayceLai/bullet-release
JayceLai/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
JayceLai/cannon.js
A lightweight 3D physics engine written in JavaScript.
JayceLai/Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
JayceLai/ComfyUI
The most powerful and modular stable diffusion GUI with a graph/nodes interface.
JayceLai/course
高性能并行编程与优化 - 课件
JayceLai/creator-docs
Manual docs content for Cocos Creator
JayceLai/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
JayceLai/dxc_test
JayceLai/emscripten
Emscripten: An LLVM-to-WebAssembly Compiler
JayceLai/engine
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
JayceLai/engine-native
Lite version cocos2d-x based on Cocos Runtime
JayceLai/FidelityFX-FSR2
FidelityFX Super Resolution 2
JayceLai/flatbuf_test
JayceLai/GAMES103
JayceLai/GGJ-21
JayceLai/image-processing-with-taichi
JayceLai/JayceLai
JayceLai/LearningD3D11ShaderReflection
D3D11でのシェーダーリフレクションの学習
JayceLai/MinkowskiEngine
Minkowski Engine is an auto-diff neural network library for high-dimensional sparse tensors
JayceLai/niagara
A Vulkan renderer written from scratch on stream
JayceLai/os-workbench-2022
JayceLai/PhysX
NVIDIA PhysX SDK
JayceLai/SHADERed
Lightweight, cross-platform & full-featured shader IDE
JayceLai/SPIRV-Tools
JayceLai/text2mesh
3D mesh stylization driven by a text input in PyTorch
JayceLai/wine