/Frog-and-Fly-Game

Repository for games created for a Univesity subject using steering behaviours, finite state machines, path planning and neural networks along with genetic algorithms

Primary LanguageC#

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# Overview
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Repository for the Games and Artificial Intelligence Techniques
course at RMIT. The assignments focus on steering behaviours, 
finite state machines, path planning and one advanced AI topic yet to be determined.


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# For the group
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Make sure to follow the instructions at http://kleber-swf.com/the-definitive-gitignore-for-unity-projects/
before pushing up any changes. i.e. do the following:

1)Inside Unity, go to Edit >Project Settings > Editor

2)On Version Control, choose either Visible Meta Files or Hidden Meta Files. 
The difference is only if the files will be hidden on Explorer or not.

3)If you have Unity3D Pro, optionally you can change the Asset Serialization mode to Force Text too.