Pinned Repositories
CloudySky
Cloud Rendering Sample
CMGameEngine
Open-source, cross-platform, game engine.(C++11/OpenGL/OpenAL)
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
D3DVisualizationTool
DX12对UE4场景数据的可视化分析工具
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
JayouEngine
This is a D3D12 PBR Renderer that was written in 10 days as my graduation project at May 2020.
SimpleMeshPass
No engine modified, Base UE5.0.2.
Statistics
UE4 场景数据结构报表打印插件
UnrealURP
A Universal rendering pipeline plugin for unreal engine.
VkJayouEngine
Jayou Engine with Vulkan, under development.
JayouZheng's Repositories
JayouZheng/CloudySky
Cloud Rendering Sample
JayouZheng/DirectXMathLinux
DirectXMath on Linux
JayouZheng/glTFSample
A simple demo to show off the capabilities of the Cauldron framework
JayouZheng/Statistics
UE4 场景数据结构报表打印插件
JayouZheng/Hexo
JayouZheng/huxpro.github.io
My Blog / Jekyll Themes / PWA
JayouZheng/image-sdf
generate a signed distance field from an image
JayouZheng/imgui-node-editor
Node Editor using ImGui
JayouZheng/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
JayouZheng/ini-parser
An .ini parser in C++ for parsing ini configuration files. All in one header file and support multiple levels
JayouZheng/JayouZheng.github.io
Blog
JayouZheng/midas-vt-pre
MIDAS virtual tester preprocessor
JayouZheng/SimpleOctree
A simple octree with good commenting for learning how octrees work.
JayouZheng/sparse-voxel-octrees
CPU Sparse Voxel Octree Implementation
JayouZheng/stb
stb single-file public domain libraries for C/C++
JayouZheng/vmath
vmath is set of C++ classes for Vector and Matrix algebra used in computer graphics
JayouZheng/XMath
Modified DirectXMath for cross-platform compiling