A Java Sing Based(CPU only) Game Engine (The main purpose is to create small demonstrations with very less code)
The main purpose of this engine is to make simple games or animations very very easily.
Please visit the wiki section for documentation!
So, for getting started lets make a particle boom. Though it sounds comples but is very very easy here. Here is what the result looks like 👎
- Have a Collision System
- Custom Asset Files
- An Asset Pool
- Some more physics elements like Ryacast, Torque and angular velocity for entities
- Very Basic Lighting
- Realistic Gravity ( actually how gravity works (all masses attracting each other) and not how it is currently done )
- Audio System
- And, a GUI Editor