3D.Starter.Kit.mp4
Want to start prototyping some level designs? do some basic blockouts? Don't want to deal with fiddly project setup?
This project is a basic starting environment that uses packages and free assets on the unity asset store.
It has:
- Screen Fader
- Game Manager
- New Input System Bindings
- First Person Controller (Kinematic Character Controller)
- Cinemachine (with some basic wind and post processing)
- Prototyping Tools (Probuilder with Gridbox Materials)
- UI Template (4k Photoshop templates for HUD and Menu elements)
- Configured Defaults (replaces probuilder default material, replaces TMP default font, sets up prefab editing scenes)
There is also an obsidian vault included that I will add additional notes in as I find time to. I'll break down a few of the design decisions as well as include some resources to learn more.
- Unity URP
- Probuilder
- Cinemachine
- Text Mesh Pro
- Input system
- 2D Psd Importer
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Kinematic Character Controller
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Prime Tween
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Ciathyza GridBox Materials
-
Fantasy Skybox Free
-
Google Fonts
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Some random scripts of mine
Enjoy.