/LearnOpenGL

*For My Learning* - My personal training on OpenGL 3.3 and GL shading language 330

Primary LanguageC++

OpenGL Training

Follows through the tutorials of Learn OpenGL by Joey de Vries. It also references the OpenGL 3.3 Core API Specifications, GLSL 330 Specifications and Khronos' OpenGL wiki with GLSL. Unlike the linked tutorial, the underlying abstraction layer is Simple DirectMedia Layer 2 (SDL2) instead of GLFW, the image library is SDL2 Image instead of STB Image and the OpenGL loading library is GLEW instead of GLAD. A simple console menu is used to select the projects associated with each tutorial as a central hub.

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