JeanPhilippeKernel
Love to build softwares that help people to have an easier life ;)
@MicrosoftAbidjan - Ivory Coast
Pinned Repositories
BASIC_GL_ENGINE
3D engine in OpenGL
jeanphilippeEsriWrapper
A JS wrapper to simplify the use of ESRI JS API 3.2 and 4.x
MonsterCast
A free on-demand music service in the form of a mobile application whose content is solely based on musical works signed by the Canadian label Monstercat
Podcasts
Source code for Podcasts app for WIndows 10
RendererEngine
3D Renderer Engine builds with Vulkan and C++ 20
T_ENGINE
T_Engine is simple 2D engine
Visual-Studio-Power-Mode
An extension that attempts to clone the power mode in Atom found here : https://atom.io/packages/activate-power-mode
STL
MSVC's implementation of the C++ Standard Library.
JeanPhilippeKernel's Repositories
JeanPhilippeKernel/RendererEngine
3D Renderer Engine builds with Vulkan and C++ 20
JeanPhilippeKernel/BASIC_GL_ENGINE
3D engine in OpenGL
JeanPhilippeKernel/MonsterCast
A free on-demand music service in the form of a mobile application whose content is solely based on musical works signed by the Canadian label Monstercat
JeanPhilippeKernel/jeanphilippeEsriWrapper
A JS wrapper to simplify the use of ESRI JS API 3.2 and 4.x
JeanPhilippeKernel/T_ENGINE
T_Engine is simple 2D engine
JeanPhilippeKernel/Podcasts
Source code for Podcasts app for WIndows 10
JeanPhilippeKernel/Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
JeanPhilippeKernel/BabylonNative
Build cross-platform native applications with the power of the Babylon.js JavaScript framework
JeanPhilippeKernel/ChakraCore
ChakraCore is the core part of the Chakra JavaScript engine that powers Microsoft Edge
JeanPhilippeKernel/cpp_client_telemetry
1DS C++ SDK
JeanPhilippeKernel/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
JeanPhilippeKernel/csharplang
The official repo for the design of the C# programming language
JeanPhilippeKernel/Documentation
BabylonJS documentation page
JeanPhilippeKernel/DoubleAgent
Zero-Day Code Injection and Persistence Technique
JeanPhilippeKernel/ECommerce
JeanPhilippeKernel/GL_ENGINE_0
JeanPhilippeKernel/godot
Godot Engine – Multi-platform 2D and 3D game engine
JeanPhilippeKernel/Hazel
Hazel Engine
JeanPhilippeKernel/LanguageInterpreter
JeanPhilippeKernel/learning-terraform-3087701
This repo is for the Linkedin Learning course: Learning Terraform
JeanPhilippeKernel/NonEuclidean
A Non-Euclidean Rendering Engine for 3D scenes.
JeanPhilippeKernel/PIXMAP
Simple implementation of bitmap in cpp
JeanPhilippeKernel/portefolio_static
JeanPhilippeKernel/run-clang-format
A wrapper script around clang-format, suitable for linting multiple files and to use for continuous integration
JeanPhilippeKernel/SpotifyRemote
Spotify Remote for Visual Studio (2015/2017)
JeanPhilippeKernel/STL
MSVC's implementation of the C++ Standard Library.
JeanPhilippeKernel/stride
Stride Game Engine (formerly Xenko)
JeanPhilippeKernel/terrafx
A framework for developing multimedia-based applications.
JeanPhilippeKernel/tesseract
Tesseract Open Source OCR Engine (main repository)
JeanPhilippeKernel/Yakro-2018-uwp-training
uwp training session code