Reducers Lab

reduce

Objectives

  1. Write a reducer.
  2. The reducer should be a pure function.
  3. Write a reducer that takes an action(payload).

Overview

Each year, around the holidays especially, we forget who we need to buy presents for. Let's write a function that will help us manage our gift recipient list. We should be able to add a person we need to buy a present for and remove people we no longer like (or who give us socks every year!).

In this lab, we will focus on writing two reducers to help us handle this task. Since we're drilling down into one concept, React is not set up in this lab, nor is there an index.html file. Follow the instructions below and implement your code in src/reducers/manageFriends.js and src/reducers/managePresents.js.

Instructions

  1. In managePresents.js, write a function called managePresents() that takes in the previous state and an action as its argument. Set an default value for the state argument - an object with a key, numberOfPresents, assigned to 0.

    Actions passed into this reducer will only have a type attribute, so they would look something like this:

      action = {
        type: "INCREASE"
      }

    If the reducer receives a type set to "INCREASE", return a new state where the value of numberOfPresents is increased by one. Use the tests to guide you as you build out this reducer.

  2. In manageFriends.js, write a function called manageFriends that takes in the previous state and an action as its argument. Here, the initial state should be an object with a key, friends, set to an empty array.

    This time, the reducer should be able to handle two actions, "ADD_FRIEND" and "REMOVE_FRIEND". When adding a friend, the action will include a friend key assigned to an object with name, hometown, and id keys.

      action = {
        type: "ADD_FRIEND",
        friend: {
          name: "Chrome Boi"
          homewtown: "NYC",
          id: 1
        }
      }

    When our reducer receives "ADD_FRIEND", it should return a new state with this friend object added to the friends array.

    When removing a friend, instead of an object, the action will include an id key with an integer. Find the friend with the matching id and remove them. Thought of in another way, the reducer is really returning a new state with an array of friends that includes everyone except the removed friend.

      action = {
        type: "REMOVE_FRIEND",
        id: 1
      }

Both reducers should be pure functions. This means that the functions cannot change any object defined outside of the functions. It also means that given an input, the reducers will always return the same output.

Don't Mutate State

As the Redux documentation notes:

Since one of the core tenets of Redux is to never mutate state, you'll often find yourself using Object.assign() to create copies of objects with new or updated values.

If you remember, Object.assign() is a function that takes any number of arguments. It works by copying over from left to right the properties in each object passed as an argument. Let's go over an example:

let dog = {id: 1, name: 'scooby', color: 'brown', age: 4};
// if scooby had a birthday, we could write:
let olderDog = Object.assign({}, dog, {age: dog.age + 1})

Translating this to English would be something like, "Start with a new empty object, copy over everything from the original dog, then overwrite the age property with a new value."

A Note on the Object Spread Operator

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While effective, using Object.assign() can quickly make simple reducers difficult to read given its rather verbose syntax.

An alternative approach is to use the object spread syntax, which lets you use the spread (...) operator to copy enumerable properties from one object to another in a more succinct way

let dog = {id: 1, name: 'scooby', color: 'brown', age: 4};

let olderDog = {...dog, age: dog.age + 1}

This would translate to the same English, "Return a new object that contains all the key-value pairs from dog copied over with the age key overwritten with a new value".

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