Pinned Repositories
RaycasterPro
An OpenGL Raycster
raylib_ecs_sample
A simple ecs system using generic transforms.
raylibExtras
Utilities and common code for use with raylib
RaylibRaycaster
Raycaster made in raylib
RLGameGui
Resolution independent gui for raylib
StarshipSimEngine
Modern implemntation of the the smulaion system presented in Roger Garrett's book The Complete STAR SHIP: A Simulation Project
TestFrame
TestFrame
JeffM2501's Repositories
JeffM2501/raylibExtras
Utilities and common code for use with raylib
JeffM2501/TestFrame
TestFrame
JeffM2501/raylib_ecs_sample
A simple ecs system using generic transforms.
JeffM2501/RaylibRaycaster
Raycaster made in raylib
JeffM2501/RaycasterPro
An OpenGL Raycster
JeffM2501/RLGameGui
Resolution independent gui for raylib
JeffM2501/StarshipSimEngine
Modern implemntation of the the smulaion system presented in Roger Garrett's book The Complete STAR SHIP: A Simulation Project
JeffM2501/editor_base
Base Editor Code
JeffM2501/GridWorld
Voxel Rendering using UrhoSharp
JeffM2501/raylib
A simple and easy-to-use library to enjoy videogames programming
JeffM2501/doomreader
JeffM2501/raylib-plugin-sample
An example of using plug-ins with raylib
JeffM2501/EntityNetwork
A network agnostic library to manage entity synchronization in a client/server model for gaming with eventual rollback features.
JeffM2501/GPWerks
Services for the General Platform
JeffM2501/GPx0F
Pew... Pew.......... Pew
JeffM2501/LunarLambda
Open source bridge simulator. Build with the LudicrousElectron engine
JeffM2501/raygui
A simple and easy-to-use immediate-mode gui library
JeffM2501/Total-Editor-3
3D tile based map editor using Raylib
JeffM2501/bettermud
BetterMud from MUD Game Programming. With syntax fixes!
JeffM2501/Horizons
JeffM2501/IsoEngine
Isometric engine in SFML
JeffM2501/LaserPowerTest
Simple command line application to generate laser power test g-code for CNC 3018 style engravers
JeffM2501/OminTanks-Services
Central Service Endpoints
JeffM2501/OmniTanks-Application
A cooperative multiplayer Player Vs Environment (PvE) vehicle shooter with mission based game play.
JeffM2501/raylib-game-template
A small template to start your raylib game
JeffM2501/rlECS
An ECS for raylib (with editor, WIP)
JeffM2501/rres
A simple and easy-to-use file-format to package resources
JeffM2501/ScriptGraph
A basic visual scripting backend
JeffM2501/threaded_networking
An example of simple networking using enet and raylib
JeffM2501/urho
Code to integrate with the Urho3D engine