Pinned Repositories
_urandom
A collection miscellaneous scripts, snippets, documents, and templates.
anime
JavaScript Animation Engine
array-explorer
⚡️ A resource to help figure out what JavaScript array method would be best to use at any given time
Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
Bloks
Flexbox for Adobe Illustrator
dragula
:ok_hand: Drag and drop so simple it hurts
Fluent-Tokens-Exporter
A plugin for Figma to export your variable collections and modes
Illustrator
Collection of Adobe Illustrator scripts, actions, preferences, and other collateral that enhance and streamline my design workflow.
Jeremy-Knudsen's Repositories
Jeremy-Knudsen/dragula
:ok_hand: Drag and drop so simple it hurts
Jeremy-Knudsen/anime
JavaScript Animation Engine
Jeremy-Knudsen/Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
Jeremy-Knudsen/Bloks
Flexbox for Adobe Illustrator
Jeremy-Knudsen/draggable
The JavaScript Drag & Drop library your grandparents warned you about.
Jeremy-Knudsen/create-react-app
Create React apps with no build configuration.
Jeremy-Knudsen/css-protips
A collection of tips to help take your CSS skills pro
Jeremy-Knudsen/draggabilly
:point_down: Make that shiz draggable
Jeremy-Knudsen/engine
JavaScript game engine built on WebGL and WebVR.
Jeremy-Knudsen/hammer.js
A javascript library for multi-touch gestures :// You can touch this
Jeremy-Knudsen/inspectorspacetime
Inject motion specs into reference video to become an engineer's best friend
Jeremy-Knudsen/javascript
JavaScript Style Guide
Jeremy-Knudsen/must-watch-javascript
A useful list of must-watch talks about JavaScript
Jeremy-Knudsen/pappu-pakia
Web Based HTML5 Game for Github Game Off 2012. Name of the Game is "Pappu Pakia". It is super fun and addicting!
Jeremy-Knudsen/phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Jeremy-Knudsen/pixi.js
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Jeremy-Knudsen/raf
requestAnimationFrame polyfill library
Jeremy-Knudsen/ryb
A color picker that transposes from the primary colors, RYB, to RGB
Jeremy-Knudsen/satcheljs
Satchel is a data store based on the Flux architecture. It is characterized by exposing an observable state that makes view updates painless and efficient.
Jeremy-Knudsen/scriptui-battlestyle
Button options for ScriptUI, namely high high-density/retina icon buttons from vector.
Jeremy-Knudsen/ScrollTrigger
Triggers classes on html elements based on the scroll position. Uses requestAnimationFrame so it doesn't jack the users scroll.
Jeremy-Knudsen/tensorflow
Computation using data flow graphs for scalable machine learning
Jeremy-Knudsen/three.js
JavaScript 3D library.
Jeremy-Knudsen/whs.js
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
Jeremy-Knudsen/youmightnotneedjquery