Discontinued project for TEFNOUT
Build:
mkdir build && cd build/
cmake .. -G "Unix Makefiles"
make
Run:
../samples/Game/bin/Debug/OpenGl-Game
Assume a US keyboard layout
Global control:
- C --> Change culling mode
- V --> Change Fill mode
- 1 --> Go to scene 1 (with container)
- 2 --> Go to scene 2 (lighting)
Control the debug camera:
- Mouse movements --> Rotations
- Mouse scroll --> Zoom
- Arrow keys --> Move
Scene 1:
Control the container:
- W --> Change wrap mode
- F --> Change filtering
- PageUp --> Scale UV up
- PageUp --> Scale UV down
Last released of GLM (9.8.5) does not recognize GCC 7.3.
glm/simd/platform.h
has been updated with the following in the gcc section:
# elif (__GNUC__ == 7) && (__GNUC_MINOR__ == 3)
# define GLM_COMPILER (GLM_COMPILER_GCC72)