All files go into %localappdata%\Plutonium\storage\t6\scripts\zm. Create any folders that don't exist.
Adds support for 4 cut Survival/Grief maps on Tranzit.
Each map has CIA/CDC, allows for hellhounds( survival-only ), has all 6 perks and pack-a-punch, and extra wallbuys.
For Plutonium custom match separate each line with a semicolon and paste them all in at once.
Diner: ui_zm_mapstartlocation "diner";ui_gametype "zstandard";ui_mapname "zm_transit";mapname "zm_transit";g_gametype "zstandard";ui_zm_gamemodegroup "zsurvival";map "zm_transit"
Power: ui_zm_mapstartlocation "power";ui_gametype "zstandard";ui_mapname "zm_transit";mapname "zm_transit";g_gametype "zstandard";ui_zm_gamemodegroup "zsurvival";map "zm_transit"
Tunnel: ui_zm_mapstartlocation "tunnel";ui_gametype "zstandard";ui_mapname "zm_transit";mapname "zm_transit";g_gametype "zstandard";ui_zm_gamemodegroup "zsurvival";map "zm_transit"
Cornfield: ui_zm_mapstartlocation "cornfield";ui_gametype "zstandard";ui_mapname "zm_transit";mapname "zm_transit";g_gametype "zstandard";ui_zm_gamemodegroup "zsurvival";map "zm_transit"
If you want to do a coop on the new version of Plutonium T6 you can set the ui_zm_mapstartlocation dvar while in a Town lobby. Then start the match like normal.
Extra dvars: set ctl_no_perks 0/1 //Toggles perk machine spawns set ctl_no_magicbox 0/1 //Toggles mystery box set ctl_no_boardrepair 0/1 //Toggles boardrepair