JiajianZeng
I am currently a third year M.S. student in College of Computer Science and Technology at Zhejiang University, Hangzhou, China.
Hangzhou, China
Pinned Repositories
3D_Game_Programming_with_DirectX_11
Source code using Visual Studio 2017 and Windows 10 SDK for Introduction to 3D Game Programming with DirectX 11
book-1
caffe
Caffe: a fast open framework for deep learning.
caffe-face-attributes
ContextWithStructure
Source code for Deep Context-Sensitive Facial Landmark Detection with Tree-Structured Modeling
FaceVerification
Source code for face verification.
FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
jiajianzeng.github.io
my personal website
mxnet
mxnet for PositionalConvolution
JiajianZeng's Repositories
JiajianZeng/ContextWithStructure
Source code for Deep Context-Sensitive Facial Landmark Detection with Tree-Structured Modeling
JiajianZeng/caffe-face-attributes
JiajianZeng/FaceVerification
Source code for face verification.
JiajianZeng/mxnet
mxnet for PositionalConvolution
JiajianZeng/3D_Game_Programming_with_DirectX_11
Source code using Visual Studio 2017 and Windows 10 SDK for Introduction to 3D Game Programming with DirectX 11
JiajianZeng/book-1
JiajianZeng/caffe
Caffe: a fast open framework for deep learning.
JiajianZeng/FX11
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
JiajianZeng/jiajianzeng.github.io
my personal website