我们在写项目的时候,总是会写很多的shape.xml文件、selector.xml文件,虽然不难,但是有时候还是挺烦的,有很多很多的xml文件,增大apk不说,主要是写起来还是挺烦的(个人觉得)。所以写了个代码方式去实现。
rectFill.rect(getResColor(R.color.fillColor))
rectFillAndStroke.rect(getResColor(R.color.fillColor), dpToPx(3f),getResColor(R.color.strokeColor))rectFill.rect(getResColor(R.color.fillColor))
roundRectWithStroke.roundRect(getResColor(R.color.fillColor),cornerRadius = dpToPx2(10f), strokeWidth = dpToPx(3f),strokeColor = getResColor(R.color.strokeColor))
roundRect5.roundRect(getResColor(R.color.fillColor),dpToPx(3f),getResColor(R.color.strokeColor),
leftTopCornerRadiusX = dpToPx2(10f),leftTopCornerRadiusY = dpToPx2(5f),
rightTopCornerRadiusX = dpToPx2(5f),rightTopCornerRadiusY = dpToPx2(10f),
leftBottomCornerRadiusX = dpToPx2(10f),leftBottomCornerRadiusY = dpToPx2(20f),
rightBottomCornerRadiusX = dpToPx2(8f),rightBottomCornerRadiusY = dpToPx2(14f))
ovelRect1.ovel(getResColor(R.color.fillColor),
cornerRadiusX = dpToPx2(50f), cornerRadiusY = dpToPx2(30f),
strokeWidth = dpToPx(3f),strokeColor = getResColor(R.color.strokeColor))
val gradientColors = intArrayOf(Color.YELLOW,Color.BLUE,Color.GREEN)
gradient.gradient(gradientColors)
gradient1.gradient(gradientColors,GradientDrawable.Orientation.LEFT_RIGHT)
gradient2.gradient(gradientColors,GradientDrawable.Orientation.BL_TR)
val pressedDrawable = buildDrawable(Color.parseColor("#8B9EB3"), dpToPx2(5f))
val normalDrawable = buildDrawable(Color.parseColor("#4498F2"), dpToPx2(5f))
btnPressed.pressed(normalDrawable,pressedDrawable)
btnPressed.pressedTextColor(Color.WHITE,Color.GRAY)
val normalDrawable = buildDrawable(Color.parseColor("#4498F2"), dpToPx2(5f))
val unenableDrawable = buildDrawable(Color.parseColor("#A8A9AC"), dpToPx2(10f))
btnUnenable.enable(normalDrawable,unenableDrawable,false)
btnUnenable.enabledTextColor(Color.WHITE,Color.GRAY,false)
val pressedDrawable = buildDrawable(Color.parseColor("#8B9EB3"), dpToPx2(5f))
val normalDrawable = buildDrawable(Color.parseColor("#4498F2"), dpToPx2(5f))
val unenableDrawable = buildDrawable(Color.parseColor("#A8A9AC"), dpToPx2(10f))
val sd = buildStateListDrawable()
.pressed(pressedDrawable)
.enable(unenableDrawable,false)
.normal(normalDrawable)
btnMuilti.setStateDrawable(sd)
val colorState = ColorStateBuilder()
.enableTextColor(Color.GRAY,false)
.pressedTextColor(Color.LTGRAY)
.normalTextColor(Color.WHITE)
.build()
btnMuilti.setTextColor(colorState)
iv_back.pressed(R.drawable.back,R.drawable.back_pressed)
iv_back.enable(R.drawable.back,R.drawable.back_pressed,false)
radioButton.checkedTextColor(Color.parseColor("#bfbfbf"),Color.parseColor("#1296db"))
radioButton.leftCheckedCompoundDrawable(R.drawable.ic_radio_normal,R.drawable.ic_radiobutton_checked)
checkBox2.checkedTextColor(Color.parseColor("#bfbfbf"),Color.parseColor("#1296db"))
checkBox2.leftCheckedCompoundDrawable(R.drawable.checkbox_unchecked,R.drawable.checkbox_checked)