Pinned Repositories
acuta-soccer-mocap-viewer
a viewer for actua soccer motion capture files (to be an editor as well one day)
Forth
a forth
gallery
three.js first person art gallery.
Game-Framework
useful classes
gameboy-snake
snake for gameboy written in assembly,
Marching-cubes-cpp
Compute shader implementation of the marching cubes algorithm in C++
Microcontroller_Tetris
nes-sprite-editor
TileMapRendererExperiments
Zelda-RPG-Engine
JimMarshall35's Repositories
JimMarshall35/Zelda-RPG-Engine
JimMarshall35/Forth
a forth
JimMarshall35/Marching-cubes-cpp
Compute shader implementation of the marching cubes algorithm in C++
JimMarshall35/gameboy-snake
snake for gameboy written in assembly,
JimMarshall35/nes-sprite-editor
JimMarshall35/TileMapRendererExperiments
JimMarshall35/acuta-soccer-mocap-viewer
a viewer for actua soccer motion capture files (to be an editor as well one day)
JimMarshall35/Microcontroller_Tetris
JimMarshall35/gallery
three.js first person art gallery.
JimMarshall35/Game-Framework
useful classes
JimMarshall35/JimMarshall35.github.io
JimMarshall35/MrDoSDL
JimMarshall35/Space-Survival-Game
JimMarshall35/Windows-GUI-framework
Based on WPF, built on Win32
JimMarshall35/2D-platformer-engine
JimMarshall35/3dArkanoids
JimMarshall35/ArkanoidsAdventure
JimMarshall35/BFP4FToolsWV
Battle Field Play 4 Free Blaze Backend by Warranty Voider
JimMarshall35/chaos-chess
JimMarshall35/ClassicMacResourceFileTools
A mac OS 9 tool to convert resource files into a .bin and .off file and code to load them. For porting "classic mac" games
JimMarshall35/Gameboy-sound-emulator-c-sharp
JimMarshall35/GameboyTerminal-Forth
JimMarshall35/old-javascript-projects
JimMarshall35/OpenGL-Rendering-Engine-
Loads models with assimp and renders them with openGL - will be updated as i go, it'll hopefully soon have skeletal animation
JimMarshall35/Pacific-State
a state machine library based on the c# lib stateless
JimMarshall35/perlin-noise-scenery
JimMarshall35/reddit-pixel-art-game
JimMarshall35/stride
Stride Game Engine (formerly Xenko)
JimMarshall35/Synthesizer
JimMarshall35/TinyGP-CPP
C++ translation of the java source code from "A field guide to genetic programming"