Pinned Repositories
Command-Terminal-Plus
like Command Terminal, but with more plus
FancyTextRendering
Render markdown & clickable links with TextMeshPro in Unity.
InterSUCC
Use SUCC without using magic strings
JECS
Jimmy's Epic Config System
JimmysUnityUtilities
A bunch of code I like to have on hand while working in Unity
Noisy-Nodes
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
Outline-Effect-but-its-faster
a fork of Outline Effect with improved performance
ui-shapes-kit_jimmyfork
procedural shapes for Unity UI
JimmyCushnie's Repositories
JimmyCushnie/Noisy-Nodes
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
JimmyCushnie/FancyTextRendering
Render markdown & clickable links with TextMeshPro in Unity.
JimmyCushnie/JECS
Jimmy's Epic Config System
JimmyCushnie/JimmysUnityUtilities
A bunch of code I like to have on hand while working in Unity
JimmyCushnie/ui-shapes-kit_jimmyfork
procedural shapes for Unity UI
JimmyCushnie/InterSUCC
Use SUCC without using magic strings
JimmyCushnie/Benchmark-Buddy
Compare BenchmarkDotNet results across git revisions.
JimmyCushnie/PersistentData
Easy cross-platform data saving and loading for Unity
JimmyCushnie/BurstTriangulator
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
JimmyCushnie/archive-program
The GitHub Archive Program & Arctic Code Vault
JimmyCushnie/AudioEncounter
JimmyCushnie/BenchmarkDotNet
Powerful .NET library for benchmarking
JimmyCushnie/bottosson.github.io
JimmyCushnie/docs
This repository contains .NET Documentation.
JimmyCushnie/Documentation
JimmyCushnie/docusaurus
Easy to maintain open source documentation websites.
JimmyCushnie/dotween
A Unity C# animation engine. HOTween v2
JimmyCushnie/Ecconia-LogicWorld-Mods
A collection of the mods for Logic World that I created.
JimmyCushnie/element-meta
Shared/meta documentation and project artefacts for Element clients
JimmyCushnie/godot
Godot Engine – Multi-platform 2D and 3D game engine
JimmyCushnie/godot-docs
Godot Engine official documentation
JimmyCushnie/godot-website
The code for the official Godot Engine website. A static site built using Jekyll.
JimmyCushnie/google.api.v4
JimmyCushnie/larvita3
Larvita 3 Game Engine
JimmyCushnie/LogicWorld-TcpBridge
Adds a logic component thats provides tcp access.
JimmyCushnie/MapConverter
See https://www.reddit.com/r/Minecraft/comments/gu1npm
JimmyCushnie/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
JimmyCushnie/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
JimmyCushnie/social-app
The Bluesky Social application for Web, iOS, and Android
JimmyCushnie/TypeFinder