Pinned Repositories
corefx
This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime
CSharpCodeOnPad
My MetaPad Coding Repo
Design_Patterns
设计模式:参考 GOF-23,要点摘录与不同语言的代码实现
JimryWorkSpace
jimryychao.github.io
Welcome to view my personal Blog !
Learn-Programme-Lua-Language
Lua Language Programme Learning,
Learn-Programming-C
C Programming Learning, update to C23.
Learn-Programming-CSharp
CSharp 规范和编程技术汇总,.NET 开发相关文献汇总和中文译制。同步到 C#12。
Learn-Programming-Golang
Go 规范与技术概要汇总。 Update to Go 1.22.3.
UnityCsReference
Unity C# reference source code.
JimryYchao's Repositories
JimryYchao/UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
JimryYchao/UnityCsReference
Unity C# reference source code.
JimryYchao/Learn-Programme-Lua-Language
Lua Language Programme Learning,
JimryYchao/core
Home repository for .NET Core
JimryYchao/dev-site
和风天气开发平台网站的源代码 Source code for dev.qweather.com
JimryYchao/corefx
This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime
JimryYchao/dotween
A Unity C# animation engine. HOTween v2
JimryYchao/spine-runtimes
2D skeletal animation runtimes for Spine.
JimryYchao/stability-sdk
SDK for interacting with stability.ai APIs (e.g. stable diffusion inference)
JimryYchao/com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
JimryYchao/UnityHFSM
A simple yet powerful class based hierarchical finite state machine for Unity3D
JimryYchao/NatCorder
High performance, cross-platform video recording for Unity Engine. Register at https://hub.natml.ai
JimryYchao/HFSM_demo
Demo using HFSM tool in Unity
JimryYchao/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
JimryYchao/Object-Oriented
面向对象分析与设计
JimryYchao/UnityNativeChromaSDK
[Deprecated] Control Chroma Lighting with the Unity Native Chroma Plugin
JimryYchao/protobuf
Protocol Buffers - Google's data interchange format
JimryYchao/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
JimryYchao/Module_Languages
Programming language Reference
JimryYchao/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
JimryYchao/Miku-LuaProfiler
JimryYchao/Module_RegularExpression
【Regular Expression】正则表达式
JimryYchao/Ychao_Android_Project
Android Studio metaScripts..
JimryYchao/gitignore
A collection of useful .gitignore templates
JimryYchao/CSharpCodeOnPad
My MetaPad Coding Repo
JimryYchao/Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
JimryYchao/JimryWorkSpace
JimryYchao/Csharp
CSharp References
JimryYchao/Unity-Shader-Demo
Some demo created by Unity Shader