JinkiJung
senior SW developer at @Digital-Maritime-Consultancy, contributing to @maritimeconnectivity
Digital Maritime ConsultancyCopenhagen, Denmark
Pinned Repositories
BuoyancySystem
A system for buoyancy and boat physics in Unreal Engine 4.
FCRN-DepthPrediction
Deeper Depth Prediction with Fully Convolutional Residual Networks (FCRN)
g1128-service-specification
A template for IALA's G1128 service specification generating a formatted PDF
GetGes
First step to develop an app with Myo Armband (for both Win and Mac env.)
iil
a json schema for iil data model
iil-career
career description with iil model
iil-docs
Documentation for iil powered by docsify
iil-repository
iil backend service
PaperMining
Collaborative paper survey tool (Try it!) ===>
react-snap-svg-ts
Snap-SVG in Typescript React
JinkiJung's Repositories
JinkiJung/react-snap-svg-ts
Snap-SVG in Typescript React
JinkiJung/g1128-service-specification
A template for IALA's G1128 service specification generating a formatted PDF
JinkiJung/PaperMining
Collaborative paper survey tool (Try it!) ===>
JinkiJung/iil
a json schema for iil data model
JinkiJung/iil-career
career description with iil model
JinkiJung/iil-docs
Documentation for iil powered by docsify
JinkiJung/iil-repository
iil backend service
JinkiJung/iil-todo
a simple to-do application based on react and Tasc
JinkiJung/iil-unity3d
Unity package for iil
JinkiJung/interact.js
JavaScript drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE9+)
JinkiJung/jinkijung
My personal repository
JinkiJung/jinkijung.github.com
Jinki Jung's page
JinkiJung/js-segment-annotator
Javascript image annotation tool based on image segmentation.
JinkiJung/keycloak-documentation
JinkiJung/Microsoft-Rocketbox
The Microsoft Rocketbox Avatar library consists of 115 characters and avatars fully rigged and with high definition that was developed over the course of 10 years. The diversity of the characters and the quality of the rigging together with a relatively low-poly meshes, makes this library the go-to asset among research laboratories worldwide from crowd simulation to real-time avatar embodiment and social Virtual Reality (VR). Ever since their launch, laboratories around the globe have been using the library and many of the lead authors in the VR community have extensively used these avatars during their research.
JinkiJung/Mosaico3
Mosaico version 3 - with Kubernetes
JinkiJung/MRNConversion
A MRNConversion tool supports MCP and KOR MRNs
JinkiJung/OceanProject
An Ocean Simulation project for Unreal Engine 4
JinkiJung/online-cv
Personal online resume of Jinki Jung
JinkiJung/PeripheryPlots
A multivariate time series viewer React component.
JinkiJung/react-pcd-viewer
A Point cloud data format viewer powered by React and Three
JinkiJung/social-lstm
Social LSTM implementation in PyTorch
JinkiJung/stackedit
In-browser Markdown editor
JinkiJung/tangram-play
Scenario editor of OTS
JinkiJung/Tasc
Procedural model for implementing a scenario
JinkiJung/translate-readme
Translate Github Readme to any other Language
JinkiJung/translate-readme-test
translate-readme-test
JinkiJung/TreeFlow
A diagram tool for data with hierarchies
JinkiJung/uWebSockets_cmake_tutorial
Tutorial for how to use uWebSockets with C++ and CMake
JinkiJung/virtual-reality-will
Jinki's will in VR