JoeImplode
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Pinned Repositories
CNA-Assignment
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
DX11-Framework-2018
ImplodeSFMLEngine
This Implode SFML Engine provides all the source code you need to start creating a 2D Game. It includes UI management, asset management, a small graphical pipeline, dynamic per pixel lighting with shadows, animations, sound, music, and an Implode namespace.
JoeImplode.github.io
SHARFiles
Files required for running SHAR in release mode
Voxel-o-Defense
TGP Project in DirectX, created by Sebastian Ploch, Anthony Sturdy, David Taylor, Joe Pickering, Tom Silver and Krystal Hallett.
JoeImplode's Repositories
JoeImplode/SHARFiles
Files required for running SHAR in release mode
JoeImplode/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
JoeImplode/JoeImplode.github.io
JoeImplode/ImplodeSFMLEngine
This Implode SFML Engine provides all the source code you need to start creating a 2D Game. It includes UI management, asset management, a small graphical pipeline, dynamic per pixel lighting with shadows, animations, sound, music, and an Implode namespace.
JoeImplode/DX11-Framework-2018
JoeImplode/CNA-Assignment