The code and summary of an investigation into the best way in which to represent three dimensional cross sections of four dimensional objects.
The data collected through experimentation using the 4D Shapes
application with the src/
directory. Data analysis and evaluation methods are included to interpret the experiment data.
The summary and evaluation of the project and the results from the experiment; including influential literature, details on implementation as well as the conclusions draw from the evaluation of experiment data.
The slides for the presentation summarising the 4D Shapes
project, and the data collected through experimentation.
4D Shapes
is a Unity Project. It is an application designed to experiment with users in order to teach and test their understand of higher dimensional geometry by exposing them to a series of primitives shapes, rotations and pose matching challenges, whilst evaluating the effectiveness of each representation.
Progress report of the project up until Christmas 2021 (Semester 1) including plan for development after Christmas (Semester 2)