C++ properties and observer pattern
xproperty
is a C++ library providing traitlets-style properties.
xproperty
provides an implementation of the observer patterns relying on C++ template and preprocessor metaprogramming techniques.
Properies of observed objects have no additional memory footprint than the value they hold. The assignment of a new value is simply replaced at compiled time by
- the call to the validator for that property
- the actual underlying assigment
- the call to the observor for that property.
We also provide the implementation of an xobserved
class whose static validator and observer are bound to a dynamic unordered map
of callbacks that can be registered dynamically.
xproperty
requires a modern C++ compiler supporting C++14. The following C++ compilers are supported:
- On Windows platforms, Visual C++ 2015 Update 2, or more recent
- On Unix platforms, gcc 4.9 or a recent version of Clang
xproperty
is a header-only library. We provide a package for the mamba (or conda) package manager.
mamba install -c conda-forge xproperty
Or you can directly install it from the sources:
cmake -DCMAKE_INSTALL_PREFIX=your_install_prefix
make install
To get started with using xproperty
, check out the full documentation
http://xproperty.readthedocs.io/
xproperty
depends on nlohmann_json.
Versions prior to 0.12.0, also depend on the xtl library.
xproperty |
xtl |
---|---|
0.11.0 | >=0.7.0,<0.8 |
0.10.4 | >=0.6.11,<0.7 |
0.10.3 | >=0.6.11,<0.7 |
0.10.2 | >=0.6.11,<0.7 |
0.10.1 | >=0.6.11,<0.7 |
0.10.x | >=0.6.11,<0.7 |
0.9.x | >=0.6.11,<0.7 |
0.8.x | >=0.5.0,<0.7 |
0.7.x | ^0.4.0 |
0.6.x | ^0.3.5 |
- Declaring an observed object
Foo
with two properties namedbar
andbaz
of typedouble
. - Registering a validator, executed prior to assignment, which can potentially coerce the proposed value.
- Registering a notifier, executed after the assignement.
#include <iostream>
#include <stdexcept>
#include "xproperty/xobserved.hpp"
struct Foo : public xp::xobserved<Foo>
{
XPROPERTY(double, Foo, bar);
XPROPERTY(double, Foo, baz);
};
Registering an observer and a validator
Foo foo;
XOBSERVE(foo, bar, [](Foo& f)
{
std::cout << "Observer: New value of bar: " << f.bar << std::endl;
});
XVALIDATE(foo, bar, [](Foo&, double& proposal)
{
std::cout << "Validator: Proposal: " << proposal << std::endl;
if (proposal < 0)
{
throw std::runtime_error("Only non-negative values are valid.");
}
return proposal;
});
Testing the validated and observed properties
foo.bar = 1.0; // Assigning a valid value
// The notifier prints "Observer: New value of bar: 1"
std::cout << foo.bar << std::endl; // Outputs 1.0
try
{
foo.bar = -1.0; // Assigning an invalid value
}
catch (...)
{
std::cout << foo.bar << std::endl; // Still outputs 1.0
}
Shortcuts to link properties of observed objects
// Create two observed objects
Foo source, target;
source.bar = 1.0;
// Link `source.bar` and `target.baz`
XDLINK(source, bar, target, baz);
source.bar = 2.0;
std::cout << target.baz << std::endl; // Outputs 2.0
Building the tests requires the GTest testing framework and cmake.
gtest and cmake are available as a packages for most linux distributions. Besides, they can also be installed from conda-forge.
mamba install -c conda-forge gtest cmake
Once gtest
and cmake
are installed, you can build and run the tests:
mkdir build
cd build
cmake -DBUILD_TESTS=ON ..
make -j2 xtest
In the context of continuous integration with Travis CI, tests are run in an environment, which can be activated with
cd test
mamba env create -f ./test-environment.yml
source activate test-xproperty
cd ..
cmake -DBUILD_TESTS=ON .
make -j2 xtest
xpropery's documentation is built with three tools
While doxygen must be installed separately, you can install breathe by typing
pip install breathe
Breathe can also be installed with mamba
or conda
mamba install -c conda-forge breathe
Finally, build the documentation with
make html
from the docs
subdirectory.
We use a shared copyright model that enables all contributors to maintain the copyright on their contributions.
This software is licensed under the BSD-3-Clause license. See the LICENSE file for details.