Pinned Repositories
acl
one advanced C/C++ lib for UNIX and WINDOWS
AndroidSecNotes
some learning notes about Android Security
Ascent_NG
AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
AStar
A AStar algorithm library
breeze
一个C++的轻量级的分布式服务器引擎, 架构**为一切皆service.
GameFrameWork
游戏框架(Server、Client(cocos2d-x、Unity3D))
ShareModule
共享模块,方便模块的复用和模块的替换而不改变其它模块的逻辑
tolua_runtime
tolua runtime library
Johance2's Repositories
Johance2/tolua_runtime
tolua runtime library
Johance2/AndroidSecNotes
some learning notes about Android Security
Johance2/Ascent_NG
Johance2/AssetStudio
AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
Johance2/AStar
A AStar algorithm library
Johance2/be.khepri.play.assetdelivery.addressables
Android Play Asset Delivery support for Unity Addressables
Johance2/bnkextr
Wwise *.BNK File Extractor
Johance2/BoatAttack
Demo Project using the Universal RP from Unity3D
Johance2/brotli
Brotli compression format
Johance2/GDC23_PracticalMobileRendering
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
Johance2/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Johance2/leaf
A game server framework in Go (golang)
Johance2/love
LÖVE is an awesome 2D game framework for Lua.
Johance2/mediapipe
Cross-platform, customizable ML solutions for live and streaming media.
Johance2/moon
A lightweight game server framework implemented with Actor Model
Johance2/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Johance2/openpose
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Johance2/OrbbecSDK
Orbbec SDK C/C++ base core lib
Johance2/puerts_unity_webgl_demo
Johance2/QssStylesheetEditor
Editor for qt stylesheet (qss). Real-time preview, and user can define varibles in qss.
Johance2/recastnavigation
Navigation-mesh Toolset for Games
Johance2/SkyFire_548
SkyFireEMU is a full featured World of Warcraft: Mists of Pandaria emulator written in C++. || Compatible with World of Warcraft client 5.4.8 (Build: 18414) Project Established in 2011 || Support on Discord https://discord.gg/DnKZycD
Johance2/SRP-Example
Secure Remote Password (SRP) example implementation in C# and .NET Core
Johance2/toolset
跨平台的工具集合,后续会加入很多工具到这边
Johance2/UABE
Asset Bundle Extractor
Johance2/UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
Johance2/unity-addressable-importer
A rule based addressable asset importer
Johance2/UnityShader
Johance2/webserver-lib
c++11编写的httpserver,仿照servlet的接口实现,用户只需关注doGet和doPost的编写
Johance2/wfrest
C++ Web Framework REST API