Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.
MeshSync is currently a preview package, and therefore the installation requires preview packages to be enabled.
-
Unity 2019.x
Open Package Manager and ensure that Show preview packages is checked. Then, search for MeshSync. -
Unity 2020.x
Steps to enable preview packages:- Go to Edit > Project Settings
- Select Package Manager in the Project Settings window
- Check Enable Preview Packages checkbox
- Click I understand
Then, open Package Manager and search for MeshSync.
- Windows 64 bit
- Mac
- Linux
From the GameObject menu, choose MeshSync > Create Server to create a server object.
This object has MeshSyncServer component that handles the sync process.
Various MeshSync related settings, including DCC Tools integration, can be configured on the Project Settings window.
- NormalPainter: Tool for editing vectors in Unity
- BlendShapeBuilder: Tool for building BlendShapes in Unity