/lowpoly-engine

Primary LanguageC++OtherNOASSERTION

Current State

initial development phase and is not yet functional or implemented.

Purpose

The purpose of creating this game engine is not for general use but rather to cater specifically to low-poly games.

It will encompass everything from animation creation to world and character design.

The engine will be highly niche-oriented to suit my personal preferences, as I'm simultaneously studying the topics involved.

Hence, don't expect polished code standards here (not for now).

Additionally, the engine will include support for networking and potentially integrate with Steam or Epic SDKs.

Dependecies

  • glfw3
  • glew
  • glm
  • stb_image.h
  • imgui[ docking-experimental, glfw-binding, opengl3-binding ]