/FakeEmbSharp

Allows docking the Godot game window within the editor window (Godot 4, C#)

Primary LanguageC#MIT LicenseMIT

FakeEmbSharp

Allows docking the Godot game window within the editor window (Godot 4, C#) Uses the windows API to parent the game window to the editor window.

Limitations:

It's a proof of concept, it's not been well tested, expect bugs. Windows only, don't try to float the dock out! (Especailly in single window mode)

Installation

Copy the FakeEmbSharp folder to e.g. c:\myproject\addons\FakeEmbSharp

Hit the wee build button:

Go to Project -> Project Settings -> Plugins (tab): And enable the plugin.

A new dock should appear: Open it, move it somewhere.

What do?

Hit play