/FNF-Magic-Master-Engine-MAIN

A New Engine with things that could be interesting.

Primary LanguageHaxeApache License 2.0Apache-2.0

Friday Night Funkin' - Magic Master Engine

This Engine started as a Modification of Kade Engine for a Mod, but as time went by it became a complete Modification of the Base Code with some new features for the Community.

This Engine is not intended as a Template to be used in mods. We prefer that most mods for this Engine are created to be used from the Engine Mods folder.


|| <New Features!!> ||

  • Key Notes Support [1k - 10k] (Now you can create Songs with from 1k to 10k. Each number of Notes can be configured from the Options)
  • Duel Mode (Now you can play with your friends LOCALLY to your favorite songs from this mode) !!!
  • Lang Support [English, Spanish] (You can add more languages from the Archives)
  • Mod Support [HScript] (We tried to do our best to make the Mod Support as complete and attractive as possible for the Engine)
  • Improved Chart Editor (A completely different menu with a wide variety of new options)
  • New Character Editor (A New Menu in which you can Modify your Characters) !!!The Offset of each Animation is NOT changed from this Menu
  • New Stage Editor (A Scenario Creator to make it easier to create simple scenarios. !!!YOU CANNOT SCRIPT THE SCENARIOS FROM HERE (More info in the wiki)
  • New XML Editor (A new Editor in which you can position your SpriteSheets without having to do it from Code)

|| < Credits > ||

  • [Programmer] Yirius125
  • [Animator / Artist] ManoloDev
  • [Animator / Artist] MassanRoss
  • [Animator / Artist] ElSniper
  • [Artist] Doggy647
  • [Artist] AceOutAnd
  • [Musician] MixinFlame

|| < Special Thanks > ||

  • [Cassette Voice] Saruky
  • [StereoFunk] SugarMoon
  • [Tester] YokuTzen
  • [Chedar] Cheddar