Joony
I once demo'd for Phil Shiller (Senior VP of Worldwide Product Marketing at Apple) and had my demo shown at an Apple keynote.
Copenhagen, Denmark
Pinned Repositories
Basic-Cocos2D-Template
ByteMyAS
A toolkit for editing ActionScript bytecode
erlang-nitrogen-user-login
A simple user login example using Nitrogen
Finch
Simple, low-latency OpenAL sound engine for Apple iOS.
FuncKit
A functional library for Swift
item_api
An API for a product database
styledoc
Joony's Repositories
Joony/erlang-nitrogen-user-login
A simple user login example using Nitrogen
Joony/styledoc
Joony/ByteMyAS
A toolkit for editing ActionScript bytecode
Joony/FuncKit
A functional library for Swift
Joony/item_api
An API for a product database
Joony/Basic-Cocos2D-Template
Joony/Finch
Simple, low-latency OpenAL sound engine for Apple iOS.
Joony/GaasEngine
An ActionScript port of the 1990's graphic adventure game Beneath a Steel Sky
Joony/GLKit_TD3D
3D game prototype using GLKit and ARC under iOS 5
Joony/IcarusMVC
A lightweight MVC framework for Actionscript
Joony/iPadGalleryTest
Joony/Labs-Articles
Joony/nitrogen_elements
Elements for Nitrogen Web Framework
Joony/Organisms
life simulation
Joony/product_api
An API for a product database
Joony/puppetobjects
A package of puppet object which extend the functionality of Actionscript's built-in objects.
Joony/Racer
An open-source racing game in the style of the 1992 classic "Indy Heat"
Joony/SlimClientTest
Joony/StyleMaker
Joony/textas
A text adventure (interactive fiction) written in Actionscript
Joony/kotlin-coroutines
Design documents and examples for coroutines in Kotlin
Joony/lectures
A series of lectures on various programming related topics
Joony/swift-if
Joony/SwiftKeychainWrapper
A simple wrapper for the iOS Keychain to allow you to use it in a similar fashion to User Defaults. Written in Swift.
Joony/WebSocketTest