Pinned Repositories
RockChalkRendezvous
The goal is to enable users to form groups and immediately assess what times are best for group meetings based on the personal schedule of each group member.
befunge_interpreter
This is a web app interpreter and debugger for the befunge programming language.
cool_elytra
A minecraft mod that adds camera effects and a new control scheme for flight.
disk_pie
Tool to display a disk's file structure as a radial pie chart with size proportional to storage space to assist cleanliness and diagnosis.
dnd_map
This finished web app allows building and saving roleplaying maps with toggleable fog-of-war regions.
fpga_proc_gen
Making procedurally generated terrain with noise techniques and running it all on an FPGA.
gl_engine
This is the start of a 3d graphics engine that uses opengl through the rust glium module. I am learning techniques with shaders, and I may use this for a game engine in the future.
moire_models
A modeling / visual simulation utility for finding potentially important twist angles in 2D material systems.
pico_plot
Interface with and plot readings over time from a keithly picoammeter. Designed for calibrating exposure levels in a SEM electron beam lithography system.
source_movement
An unreleased minecraft mod that completely rewrites player movement and enables user-configurable movement physics schemes, including ports of movement from popular source engine games.
Jorbon's Repositories
Jorbon/cool_elytra
A minecraft mod that adds camera effects and a new control scheme for flight.
Jorbon/pico_plot
Interface with and plot readings over time from a keithly picoammeter. Designed for calibrating exposure levels in a SEM electron beam lithography system.
Jorbon/source_movement
An unreleased minecraft mod that completely rewrites player movement and enables user-configurable movement physics schemes, including ports of movement from popular source engine games.
Jorbon/befunge_interpreter
This is a web app interpreter and debugger for the befunge programming language.
Jorbon/disk_pie
Tool to display a disk's file structure as a radial pie chart with size proportional to storage space to assist cleanliness and diagnosis.
Jorbon/dnd_map
This finished web app allows building and saving roleplaying maps with toggleable fog-of-war regions.
Jorbon/eecs348lab
Code for my software engineering lab course (EECS 348).
Jorbon/fpga_proc_gen
Making procedurally generated terrain with noise techniques and running it all on an FPGA.
Jorbon/gl_engine
This is the start of a 3d graphics engine that uses opengl through the rust glium module. I am learning techniques with shaders, and I may use this for a game engine in the future.
Jorbon/js_fractal_viewer
Renders mandelbrot and julia sets.
Jorbon/moire_models
A modeling / visual simulation utility for finding potentially important twist angles in 2D material systems.
Jorbon/simple_windows
A wrapper of the windows API that handles all the necessary boilerplate for efficiently drawing to a window while giving access to windows API features not found in other libraries.
Jorbon/eecs348lab5
Small C demo for my software engineering course.
Jorbon/eecs348lab6
C++ practice for my software engineering course.
Jorbon/eecs348lab7
A foundational webpage setup exercise for my software engineering course.
Jorbon/engine2d
Engine for a 2D exploration game I plan on developing in the near future.
Jorbon/gl_cellular_automata
Running cellular automata algorithms on the gpu for a high intensity and complexity ceiling.
Jorbon/gl_fractal_viewer
Remake of my very old js fractal renderer with rust and opengl. It is now much faster and supports more user interaction.
Jorbon/jorbon.github.io
My personal website files.
Jorbon/js_cloth_sim
This is a simple particle-based physics sim that has a few different modes for similar types of simulation.
Jorbon/js_diagrams
JS Canvas framework for programmatically building diagrams and animations.
Jorbon/js_globe_gen
Uses layered perlin noise to generate a mesh and texture for a procedurally generated earth-like planet model.
Jorbon/js_graphics_pipeline
A complete rasterization rendering pipeline that I wrote in javascript. Not efficient, but certainly educational.
Jorbon/js_logic_signals
An environment for designing and running expansive logic systems from a simple part set.
Jorbon/js_orbital_sim
This is a 3D wireframe n-body orbital mechanics simulator.
Jorbon/js_projects
A collection of my small or incomplete javascript projects.
Jorbon/mc_server_stop
A minecraft mod that cleanly stops a dedicated server at a specific time of day. I made this for my personal server in order to safely make daily world backups.
Jorbon/python_projects
My miscellaneous python projects that aren't large enough for their own repositories.
Jorbon/sync_player
A simple video player that allows synchronization of playback between multiple devices over internet.
Jorbon/wld_edit
Rust rewrite and expansion of my wld_io python project