Pinned Repositories
ClothSimulation
Cloth Simulation using OpenGL
DeferredRenderer
Example of forward and deferred rendering in OpenGL
DND-Spell-Caster
Simple helper to cast dnd spells
Dtb
DDR Clone
Hadoop3DTerrainGenerator
3D generated terrain from height images processed through Hadoop MapReduce job
Mars
GameDev Template Utility Library
Omega
Video Encoding/Decoding using LibAV
playground
Place to store random stuff
rip
Node-based GPU Image Processor
rip_network_example
Example of communicating with RIP via network
JordanHendl's Repositories
JordanHendl/Mars
GameDev Template Utility Library
JordanHendl/Omega
Video Encoding/Decoding using LibAV
JordanHendl/ClothSimulation
Cloth Simulation using OpenGL
JordanHendl/DeferredRenderer
Example of forward and deferred rendering in OpenGL
JordanHendl/DND-Spell-Caster
Simple helper to cast dnd spells
JordanHendl/Dtb
DDR Clone
JordanHendl/Hadoop3DTerrainGenerator
3D generated terrain from height images processed through Hadoop MapReduce job
JordanHendl/Natural20
A DND map editor
JordanHendl/playground
Place to store random stuff
JordanHendl/rip
Node-based GPU Image Processor
JordanHendl/rip_network_example
Example of communicating with RIP via network
JordanHendl/Tonemap
Vulkan Tonemapping
JordanHendl/luna
JordanHendl/luna-audio
JordanHendl/luna-gfx
JordanHendl/Phase
JordanHendl/Raytracer
Raytracer using OpenGL 4.0
JordanHendl/rust_playground
place for rust testing/musings
JordanHendl/Shared-Object-Loader
A Template C++ Library for loading shared objects.
JordanHendl/WaterSim
3D water simulation