Pinned Repositories
2DPlatformer-Tutorial
A 2D Platform Controller in Unity
A-Star-Grid-Pathfinding
Extending Sebastian Lague's A* Grid Pathfinding
A-Star-Pacman
A* Implementation for Pacman game.
AI-Assignment-2
BurgZerg-Character-Controller
Field-Of-View
Field of View Prototype Projects
Fighter
Simple Street Fighter Clone
Pacman-Assignment
Artificial Intelligence Pacman Assignment
Souls-Breath
3rd Person Action RPG
Zeldas-Adventure
Old School Legend of Zelda 3D Topdown made with Unity.
JordanJackson's Repositories
JordanJackson/Zeldas-Adventure
Old School Legend of Zelda 3D Topdown made with Unity.
JordanJackson/Fighter
Simple Street Fighter Clone
JordanJackson/Souls-Breath
3rd Person Action RPG
JordanJackson/2DPlatformer-Tutorial
A 2D Platform Controller in Unity
JordanJackson/A-Star-Grid-Pathfinding
Extending Sebastian Lague's A* Grid Pathfinding
JordanJackson/A-Star-Pacman
A* Implementation for Pacman game.
JordanJackson/AI-Assignment-2
JordanJackson/BurgZerg-Character-Controller
JordanJackson/Field-Of-View
Field of View Prototype Projects
JordanJackson/Pacman-Assignment
Artificial Intelligence Pacman Assignment
JordanJackson/Time-Mechanics
Capstone Prototype
JordanJackson/Unity-Projects
Repository for Unity Projects
JordanJackson/Asteroids3D
Asteroids game in C++ with OpenGL
JordanJackson/Battery-Bot
Gameplay Programming Battery Bot Assignment
JordanJackson/Blade
Blade Engine
JordanJackson/HappieEngine
My C++ 3D engine in OpenGL.
JordanJackson/JordanJackson.github.io
JordanJackson/Mesh-Raytracer
Triangle Mesh Raytracer in C++
JordanJackson/Navmesh-Pathfinding
Minicapstone AI Prototype
JordanJackson/OpenGL-Breakout
Breakout made with OpenGL
JordanJackson/OpenGL-Lighting
Lighting techniques in OpenGL
JordanJackson/RakNet-Networking
RakNet Networking Project with GDAP Engine
JordanJackson/SFML-Pathfinding
SFML Pathfinding Project in C++
JordanJackson/Strike
JordanJackson/TrinoTet-OpenGL-3D
3D Tetris Clone made in OpenGL with GLFW, GLEW, and SOIL libraries.
JordanJackson/UnrealBattleTanks
Battle Tanks game made in Unreal Engine
JordanJackson/Zelda-with-AssetBundles
GDAP Zelda with AssetBundle support