Creeper Titan Addon
Wanted to learn how to what the current state of Bedrock Addons is. This explores creating resource and behavior packs that:
- Create a custom entity
- Use client/server scripts, custom events & logging
- Use mcfunctions
This uses hardcoded paths but is what I use to copy my changes to minecraft:
./build.ps1
There is a javascript utility for scaling models that can be ran via node. However, it is completely useless because minecraft:scale
component exists.
Scripts
Client side scripts are not set to run since they will not run on consoles. To enable client side scripting add the following module to behavior/manifest.json
:
{
"description": "Client scripts module",
"type": "client_data",
"uuid": "473fbb61-aa52-48f3-b638-8c1314979c33",
"version": [0, 0, 1]
}
Resources
The Vanilla Resource Pack has up to date HTML documentation, including topics that may not yet be hosted on the wiki such as Items or Feeatures.
Current Release Documentation:
- Add-On Documentation
- Animation
- Biomes
- Blocks
- Entity Components
- Entity Events
- Molang
- Particle
- Recipe
- Schemas
- Scripting
- UI
Additional Information:
License
- MIT, see LICENSE for more info.