/corona-game-template

A template project for building games using AnscaMobile's Corona SDK

Primary LanguageLua

Corona Game Template version 1.0
(c) 2011 by Radamanthus Batnag

This is a template project for building games using Ansca Mobile's Corona SDK (http://www.anscamobile.com/corona/)

USAGE
Out of the box, this is a working Corona project. It includes a splash screen (loadmenu.lua, displays images/splashScreen.png for 1 second) and the following menu buttons:
- Play
- Settings
- Help
- About

The images for the buttons are loaded from images/buttons. Note the naming convention: play.png is the button for Play, settings.png for Settings, etc.

The code follows my personal convention for project subdirectories:

appname
  +-- assets
  +-- appname
  +-- doc

- All code is in appname/appname. 
- Game assets (e.g. Illustrator .ai files) are in appname/assets, finished PNGs are copied over to appname/appname because that's where Corona SDK expects them to be.
- The game design document (yes you should have one) and all other documentation are in appname/doc

CREDITS

The code incorporates the latest version of Director class. Director class was written by Ricardo Rauber (http://developer.anscamobile.com/code/director-class-10)

The code also includes some code adopted from the Ghosts vs. Monsters project by Beebe Games (http://blog.anscamobile.com/2010/12/ghosts-vs-monsters-open-source-game-in-corona-sdk/)

This code is MIT licensed, see http://developer.anscamobile.com/code/license