Pinned Repositories
ConeTracingOfHumanHairFibers
Ray tracing rendering optimization through the use of cones and an hybrid axis align and object oriented bounding box BVH
CPURayTracer
Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]
JavaBoyOptimized
Java Gameboy/Gameboy Color emulator.
Jorge-Martins's Repositories
Jorge-Martins/CPURayTracer
Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]
Jorge-Martins/ConeTracingOfHumanHairFibers
Ray tracing rendering optimization through the use of cones and an hybrid axis align and object oriented bounding box BVH
Jorge-Martins/JavaBoyOptimized
Java Gameboy/Gameboy Color emulator.