Pinned Repositories
cs5158-data-security
CS5168
DeepdreamPlayground
gamedev-js-tiles
Examples of tile maps implementation with the Canvas API
LeetCodeSolutions
LeetCode solutions written in Scala
ParticleToy
Programmable-Cellular-Automata
A game where players indirectly control their characters by writing code
Rainbow-Painter
A utility to generate images that contain every color. The results are often quite pretty!
Voronoi-Generator
A Haskell image-processing utility which produces Voronoi diagrams as output.
Voxel-Raytracing-Engine
A voxel game engine using an experimental sparse voxel octree raytracing implementation for rendering. Supports concurrently manipulating voxels across clients networked over TCP.
JosephKrusling's Repositories
JosephKrusling/Voxel-Raytracing-Engine
A voxel game engine using an experimental sparse voxel octree raytracing implementation for rendering. Supports concurrently manipulating voxels across clients networked over TCP.
JosephKrusling/Programmable-Cellular-Automata
A game where players indirectly control their characters by writing code
JosephKrusling/Voronoi-Generator
A Haskell image-processing utility which produces Voronoi diagrams as output.
JosephKrusling/cs5158-data-security
JosephKrusling/CS5168
JosephKrusling/DeepdreamPlayground
JosephKrusling/gamedev-js-tiles
Examples of tile maps implementation with the Canvas API
JosephKrusling/LeetCodeSolutions
LeetCode solutions written in Scala
JosephKrusling/ParticleToy
JosephKrusling/Rainbow-Painter
A utility to generate images that contain every color. The results are often quite pretty!
JosephKrusling/vite-electron-builder-test