/Submarine-Game

Starling Framework Test Game

Primary LanguageActionScript

Submarine Game

Taking a dive into the Starling framework for assigning certain tasks to the GPU for better performance. This project is pretty barebones and is not utilizing a game framework like Citrus etc... The point is mainly to get comfortable with setting animation sequences from sprite sheets and attempting smooth parallax scrolling with higher resolution bitmaps.

Dependencies

  • Flash / Air
  • Starling Framework