Custom UE 4.21.2 branch with GameWorks

Check the traditional steps on how to compile this from UE4 README.

This repository contains following NVIDIA GameWorks technologies:

Known issues:
  • FleX: Had to disable Uniform Buffer safety checks so these buffers are probably not properly setup for FleX but it still appears to work
  • Flow: Flow's DX12 mode will probably not work properly on multi-GPU system due to the hacky port on this part
  • HBAO+: SSAO and HBAO+ do not work simultaneously so make sure to disable built-in SSAO first if you want to use HBAO+
Credits/Thanks:
  • Nvidia - Original UE4 GameWorks integrations (used as basis for this merged branch)
  • kostenickj - HairWorks fix for 4.20 (used as basis for this branches HW)
  • trashbyte, karma4jake - FleX fixes for 4.21 (used some of them here)

-0lento