Pinned Repositories
Bear-Bears-Project-Landing-Page
This project is for us to make a high fidelity screen using pure html5 and css3 technologies, in addition to being necessary a prototype in high fidelity figma, and having html semantics, organization and indentation as one of the evaluation criteria.
Berenice-Supermarket
This was a project that I was able to develop in a team with two other members, for the systems analysis and development course that had as a criterion to make four versions of a market for a fictitious client, applying our knowledge in C language and programming directly in the IDE.
Biblioteca-ABC
BIBLIOTECA-ABC: A Spring Boot project for library management, featuring CRUD operations for books, authors, publishers, and library entities. Utilizes RESTful design, HTTP verbs, and in-memory storage, serving as an educational tool for understanding basic web application development principles.
ClothingStoreAPI
Spring Boot RESTful API for clothing retail management. Features include customer profiles, staff assignments, product cataloging, and sales tracking. Developed for educational purposes, it demonstrates practical application of API design, persistence, and complex business logic in a retail context.
JosueObadovski
This was a project to make my overview looks pretty <3
JosueObadovski.github.io
LibraryAngular17
Digital Library Project in Angular 17: Manages books, authors, and publishers with listing and detail interfaces, using MDB for sleek design.
Netbook-Social
Screen in html5 and css3 based on a screen prototype in figma for a fictitious company called netbook.
Nibirus-Attack-Game-
This was a project to create an atari style game using the c language and a 264x264 ips screen with an arduino circuit, which was inspired by space invaders.
Robotic-car
This was a robot construction project, in which we used an arduino uno board and c++ language, the robot had the function of detecting the line of an arena and differentiating its colors, to avoid leaving a sensor to detect objects close to a radius of 80cm, in the case of advancing on the opponent and trying to get him out of the arena.
JosueObadovski's Repositories
JosueObadovski/JosueObadovski
This was a project to make my overview looks pretty <3
JosueObadovski/LibraryAngular17
Digital Library Project in Angular 17: Manages books, authors, and publishers with listing and detail interfaces, using MDB for sleek design.
JosueObadovski/ClothingStoreAPI
Spring Boot RESTful API for clothing retail management. Features include customer profiles, staff assignments, product cataloging, and sales tracking. Developed for educational purposes, it demonstrates practical application of API design, persistence, and complex business logic in a retail context.
JosueObadovski/Biblioteca-ABC
BIBLIOTECA-ABC: A Spring Boot project for library management, featuring CRUD operations for books, authors, publishers, and library entities. Utilizes RESTful design, HTTP verbs, and in-memory storage, serving as an educational tool for understanding basic web application development principles.
JosueObadovski/JosueObadovski.github.io
JosueObadovski/Sr-Miagui-Store
Sales page for Sr. Miagui little shop
JosueObadovski/Sorveteria-Flor-d-Oeste-System
This was a system created based on a case study of the flor d`oeste ice cream shop designed to be a crm model to meet the needs of the company.
JosueObadovski/Whitespace-Project-Landing-Page
This landing page was a hands-on review in html5 and css3
JosueObadovski/Bear-Bears-Project-Landing-Page
This project is for us to make a high fidelity screen using pure html5 and css3 technologies, in addition to being necessary a prototype in high fidelity figma, and having html semantics, organization and indentation as one of the evaluation criteria.
JosueObadovski/Netbook-Social
Screen in html5 and css3 based on a screen prototype in figma for a fictitious company called netbook.
JosueObadovski/Robotic-car
This was a robot construction project, in which we used an arduino uno board and c++ language, the robot had the function of detecting the line of an arena and differentiating its colors, to avoid leaving a sensor to detect objects close to a radius of 80cm, in the case of advancing on the opponent and trying to get him out of the arena.
JosueObadovski/Nibirus-Attack-Game-
This was a project to create an atari style game using the c language and a 264x264 ips screen with an arduino circuit, which was inspired by space invaders.
JosueObadovski/Berenice-Supermarket
This was a project that I was able to develop in a team with two other members, for the systems analysis and development course that had as a criterion to make four versions of a market for a fictitious client, applying our knowledge in C language and programming directly in the IDE.