Unity csv logging tools
CSVExporter logger;
// Start is called before the first frame update
void Start()
{
logger = this.gameObject.GetComponent<CSVExporter>();
logger.LogLine("d1,d2,d3,label"); //write header
float[] data = new float[3]{1, 2,3}; //data
string label = "apple"; //label
logger.LogDataLabel(data, label); //log data and the label
//logger.LogData(data); //this is also an option
}